Blog Archives

Logging Unhandled Exceptions in Actionscript

When an error occurs in your flash application, and is not handled, the Flash runtime will cross its fingers, ignore it, and try to struggle on. Unfortunately, an unhandled error will probably leave your client in an unstable state, and

Tagged with:
Posted in Actionscript3, Code, Tech

Flash Weirdness of the Day (FlashWoD)

I spent some significant time trying to hunt down a bug (or maybe heisenbug), on and off for the last week. Thought I’d nailed it last night, but it was back again this morning.

Posted in Actionscript3, Code, Tech

Multiple asynchronous event handling with Flexunit

I had to write this down somewhere, now I’ve got it figured out. I’ve been banging my head against the screen for the last day and a half in work trying to figure out how to get a Actionscript unit

Posted in Actionscript3, Code